Darkscape- Raptor’s Challenge, Ripper Demons

Today, the most sinister of November’s four slayer monsters are unleashed upon the world: ripper demons.

These lethal melee-using monstrosities lurk in an abandoned mine east of Al Kharid, and can buy Darkscape gold level-85 ripper claws.

They’re a hard target for high-level slayers, and can crop up in the ongoing Raptor’s Challenge. Remember to take your daily assignments from Raptor – who’s now outside Citharede Abbey – making the most of that double XP.

Until now, ripper demons have been the stuff of nightmarish legend – referenced in the One Piercing Note quest, in historical accounts, in tales from the Eastern Lands, and in the Song from Before the War short story. www.mobxe.com/Darkscape.html

Now they’re a terrifying reality. Jump down the steps alongside the path to Citharede Abbey and make your Darkscape gold down into the mine entrance. The rippers lurk deep beneath the abbey – be sure you’re prepared when you enter their lair.

We don’t want to give too much away, but watch your health – once a ripper demon has a taste of blood, it becomes all the deadlier. They’re tricky devils, too, and you’ll need to stay focused to avoid their attacks.

You’ll soon find that that they’re dangerous right up to the point of death. Positioning is key.

Survive, and you may pick up some ripper claws. These are level 85 weapons that – when wielded as a pair – deal more damage the further the target’s health is below 50%. Note that these are tradeable until they are first used.

Ripper demons can be assigned by Kuradal, Morvran and – during November – the Darkscape gold. Note that once the month is up, the rippers will remain – they’re a permanent addition to the game. www.mobxe.com/Darkscape.html

Finally, while you’re on a ripper demons assignment, watch out for the next part of the key to open Raptor’s chest. Hold onto it, and look out for the remaining parts in the coming weeks!

Blade & Soul – Dungeons – Part I


The first of a two-part series delving into the challenges of instanced group content.

Dungeons in Blade & Soul allow players to group up for challenging instanced content. From normal questing, daily challenges, or a desire to obtain a rare element needed to improve your weapons’ power, you’ll regularly be sent in to defeat a dungeon’s denizens. Each dungeon is categorized by their overall difficulty: Normal, Challenging, and Heroic. These three designations indicate how buy Blade & Soul gold prepared you and your group should be before entering.




Standard 6-player dungeons offer a straightforward challenge for any group, but also allow for any number of players to enter—including the ability for particularly well-prepared and confident players the difficult possibility of soloing it. While it’s possible to complete a Normal or even Challenging dungeon with fewer than all 6 players, a Heroic dungeon will almost always demand a full party to succeed.



There are also max-level 4-player versions of some dungeons; the 4-player versions are a separate and more difficult mode that can only be accessed by setting your party to 4-player mode (as opposed to the default 6-player mode). Aside from the increased difficulty of just having fewer players, the bosses do more damage, have more health, and have new mechanics you won’t see in the normal 6-player version. This more difficult option also doesn’t allow players to resurrect using Dragonblood and most indicators for enemy attacks have been removed. 4-player dungeons offer vastly increased chances at obtaining rare items for the vastly increased difficulty, and also contain some items that can’t be obtained at all from the Blade & Soul gold .



To find other players to tackle either 6- or 4-player dungeons, you can use the same-server Party Finder ([F7] or via the Dragon Pillar in front of the dungeon entrance), or jump into the Cross-Server Dungeon system [F8]. Joining the Cross-Server Dungeon finder takes you into a new lobby where your character is shown among your other party members. You can join with any number of other people, or alone, and use it to fill out any remaining slots. You select what content you’re looking to tackle—either 6- or 4-player, and what specific dungeon—and then the game will automatically find other players within your region that are also looking and meet your criteria. Being in the Cross-Server Dungeon lobby requires you remain there until your group is formed, but you do have full access to your server chat, as well as access to the Party Finder.


The Party Finder works a lot more like a notice board—you create an advertisement for the Blade & Soul gold content you’re looking to do, and other players can browse the listings and easily contact the person who posted it. The Party Finder is only viewable between players on the same server, and while it’s a more manual process, it has some benefits due to being same-server only—like the ability to enter and leave the dungeon at-will, and to invite players in while the dungeon is already in-progress.


In the next dungeon overview we’ll cover dungeon content, loot, and how classes contribute to the overall success of completing a dungeon.

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